PlayerReady
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Event triggered when a player has downloaded or loaded every resource packages and is ready to play in your server.
JavaScript Syntax

Parameters
- player: Player
Example
This example makes you god.
Server-Side
mp.events.add("playerReady", player => { if (player.name != "George") player.kick("You're not George"); });
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle