System::vdist2

From RAGE Multiplayer Wiki

Calculates distance between vectors but does not perform Sqrt operations. (Its way faster)

Syntax

mp.game.system.vdist2(x1, y1, z1, x2, y2, z2);

Required Arguments

  • x1: float
  • y1: float
  • z1: float
  • x2: float
  • y2: float
  • z2: float

Return value

  • float

Example

// see image above

// orange point
const x1 = 0;
const y1 = 0;
const z1 = 0;

// red point
const x2 = 0;
const y2 = 0;
const z2 = 2;

const vdist2Result = mp.game.system.vdist2(
    x1, y1, z1, 
    x2, y2, z2,
); // returns (!) 4 (need to square root before using as a distance value)

const vdistResult = mp.game.system.vdist(
    x1, y1, z1, 
    x2, y2, z2,
); // returns 2 (real distance between points)

See also

Template:System s function c