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  • Creates a vehicle in given position. [[Category:Vehicle API]] ...
    2 KB (175 words) - 08:46, 29 May 2024
  • <syntaxhighlight lang="javascript">mp.game.vehicle.doesVehicleExistWithDecorator(decorator);</syntaxhighlight> ...
    376 bytes (36 words) - 21:34, 6 May 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.isPlaybackUsingAiGoingOnFor(vehicle) ...
    440 bytes (41 words) - 19:38, 5 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setTurretUnk(vehicle, index, toggle) ...
    507 bytes (51 words) - 19:38, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.setLightMultiplier(multiplier);</syntaxhighlight> ...
    508 bytes (55 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.isThisModelABoat(model);</syntaxhighlight> ...
    367 bytes (39 words) - 21:34, 6 May 2017
  • Get vehicle's given tyre radius. vehicle.getTyreRadius(wheelIndex); ...
    455 bytes (43 words) - 16:55, 29 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.getHasRetractableWheels(vehicle) ...
    436 bytes (41 words) - 19:49, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.isSearchlightOn();</syntaxhighlight> ...
    420 bytes (45 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.steerUnlockBias(toggle);</syntaxhighlight> ...
    461 bytes (54 words) - 23:47, 6 May 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setHandlingHashForAi(vehicle, hash) ...
    469 bytes (46 words) - 19:55, 4 May 2024
  • Activate siren on vehicle (Only works if the vehicle has a siren). <syntaxhighlight lang="javascript">vehicle.setSiren(toggle);</syntaxhighlight> ...
    408 bytes (45 words) - 23:50, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.attachToTowTruck(vehicle, rear, hookOffsetX, hookOffsetY, hookOffsetZ);</syntaxhighlight> *'''vehicle:''' Vehicle handle or object ...
    596 bytes (64 words) - 17:22, 1 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setShadowEffect(vehicle, p1, p2) ...
    495 bytes (51 words) - 20:01, 4 May 2024
  • This function spawns a vehicle. vehicle.spawn(Vector3 position, float heading); ...
    519 bytes (54 words) - 22:15, 23 December 2020
  • <syntaxhighlight lang="javascript">vehicle.releasePreloadMods();</syntaxhighlight> ...
    323 bytes (29 words) - 23:48, 6 May 2017
  • mp.game.vehicle.overrideOverheatHealth(handle, value) ...
    471 bytes (46 words) - 20:07, 4 May 2024
  • mp.game.vehicle.setRandomBoatsInMp(enable); mp.game.vehicle.setRandomBoatsInMp(true); ...
    415 bytes (41 words) - 17:13, 22 April 2024
  • <syntaxhighlight lang="javascript">vehicle.rollUpWindow(windowIndex);</syntaxhighlight> ...
    462 bytes (52 words) - 07:26, 30 September 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setBrake(vehicle, toggle) ...
    462 bytes (46 words) - 19:28, 5 May 2024

Page text matches

  • Event triggered when a vehicle's trailer is attached. * '''vehicle''': {{RageType|Vehicle}} ...
    447 bytes (40 words) - 18:58, 15 May 2024
  • Returns the vehicle trailer. ...{{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrailer(Vehicle vehicle);}} ...
    453 bytes (50 words) - 12:21, 28 February 2020
  • Returns vehicle trailered by. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleTraileredBy(Vehicle vehicle);}} ...
    462 bytes (50 words) - 07:34, 28 November 2019
  • This function will repair the vehicle. ...void {{Template:CSharp_Serverside_namespace}}Vehicle.RepairVehicle(Vehicle vehicle);}} ...
    389 bytes (43 words) - 21:42, 27 November 2019
  • Let's explode the specified vehicle. ...oid {{Template:CSharp_Serverside_namespace}}Vehicle.ExplodeVehicle(Vehicle vehicle);}} ...
    654 bytes (63 words) - 17:47, 12 December 2019
  • Event triggered when a vehicle's horn is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    426 bytes (40 words) - 15:00, 23 May 2019
  • Returns the vehicle's numberplate. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlate(Vehicle vehicle);}} ...
    463 bytes (50 words) - 07:49, 28 November 2019
  • Returns the vehicle's secondary color ...late:CSharp_Serverside_namespace}}Vehicle.GetVehicleSecondaryColor(Vehicle vehicle);}} ...
    467 bytes (51 words) - 07:42, 28 November 2019
  • Returns the vehicle's pearlescent color. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehiclePearlescentColor(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:45, 28 November 2019
  • Returns the vehicle's numberplate style. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlateStyle(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:46, 28 November 2019
  • Returns the vehicle's neon state. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleNeonState(Vehicle vehicle);}} ...
    456 bytes (51 words) - 07:51, 28 November 2019
  • Event triggered when a vehicle's siren is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    484 bytes (43 words) - 18:58, 15 May 2024
  • This event is triggered when a vehicle is exploded. * '''vehicle''': {{RageType|Vehicle}} - vehicle, that is exploded ...
    506 bytes (51 words) - 18:59, 15 May 2024
  • This event is triggered when a player went out from a vehicle. ...''': {{RageType|Player}} - [[:Category:Player API|player]], which left the vehicle ...
    809 bytes (93 words) - 19:02, 15 May 2024
  • Returns the vehicle's lock status. ...l {{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleLocked(Vehicle vehicle);}} ...
    522 bytes (60 words) - 16:51, 12 December 2019
  • Returns the vehicle's livery. Engine health is not the same as vehicle health. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleEngineHealth(Vehicle vehicle);}} ...
    542 bytes (63 words) - 17:09, 12 December 2019
  • Returns vehicle window tint. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleWindowTint(Vehicle vehicle);}} ...
    450 bytes (50 words) - 21:53, 27 November 2019
  • Returns vehicle trim color. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrimColor(Vehicle vehicle);}} ...
    446 bytes (50 words) - 21:58, 27 November 2019
  • Returns the vehicle siren state. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleSirenState(Vehicle vehicle);}} ...
    455 bytes (51 words) - 07:40, 28 November 2019
  • Returns the vehicle siren state. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehiclePrimaryColor(Vehicle vehicle);}} ...
    457 bytes (51 words) - 07:44, 28 November 2019
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