====== Notice - currently deprecated on 1.1 as it only triggers on Health Value Changes =
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762 bytes (80 words) - 19:02, 15 May 2024
It clears the wetness of the selected Ped/Player. Clothes have to be wet to notice the difference.
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427 bytes (51 words) - 23:45, 6 May 2017
NOTICE: After changing the local model (mp.players.local.model), this function mus
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673 bytes (76 words) - 10:50, 14 December 2018
...times, but I don't know if 10.0 is the limit or is it 100.0. Didn't really notice differences.* (wrong)<br><br><br>MulleDK19: The above comment is either out
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882 bytes (123 words) - 23:45, 6 May 2017
First, we notice the acl name inside the group by the code <acl name="Default" />. It define
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4 KB (549 words) - 21:23, 25 May 2025
...ocation.<br><br>I still can't figure out what unkTrue is used for. I don't notice any difference if I set it to false but in the decompiled scripts is always
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4 KB (623 words) - 23:40, 6 May 2017
...e.g. "fqdn": "game-srv.rage.mp". Thanks to this option your players won't notice any server IP change, including the re-utilisation of downloaded packages.
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6 KB (815 words) - 16:09, 15 September 2024
...d your <tt>.dll</tt> in <code>bin/Release/netcoreapp3.1/</code> as you may notice it contains cleaner files, since we configured to not copy the <tt>.dll</tt
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11 KB (1,610 words) - 19:57, 14 December 2024