SetWorldData

From RAGE Multiplayer Wiki
(Redirected from NAPI.Data.SetWorldData)

This function sets world data but the data is only accessible by the server. It is not synced to any client.

Syntax

void NAPI.Data.SetWorldData(string key, object value);

Required Arguments

  • key: parameter input should be in string type.
  • value: parameter input should be in object type.


Usage example(s)

Example Description

NAPI.Data.SetWorldData("mykey", 1);