Graphics::startNetworkedParticleFxNonLoopedAtCoord

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Revision as of 11:41, 8 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''effectName:''' {{RageType|string}} *'''xPos:''' {{RageType|number}} *'''yPos:''' {{RageType|number}} *'''zPos:''' {{RageType|number}} *'''xRot:''' {{RageType|number}} *'''yRot:''' {{RageType|number}} *'''zRot:''' {{RageType|number}} *'''scale:''' {{RageType|number}} *'''xAxis:''' {{RageType|boolean}} *'''yAxis:''' {{RageType|boolean}} *'''zAxis:''' {{RageType|boolean}} *'''p11:''' {{RageType|boolean}} =...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • effectName: string
  • xPos: number
  • yPos: number
  • zPos: number
  • xRot: number
  • yRot: number
  • zRot: number
  • scale: number
  • xAxis: boolean
  • yAxis: boolean
  • zAxis: boolean
  • p11: boolean

Return value

  • boolean

Syntax

mp.game.graphics.startNetworkedParticleFxNonLoopedAtCoord(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, p11)

Example

//todo


See also