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  • Creates a vehicle in given position. [[Category:Vehicle API]] ...
    2 KB (175 words) - 08:46, 29 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setNitroEnabled(vehicle, toggle, level, power, rechargeTime, disableSound) ...
    662 bytes (66 words) - 19:36, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.setTrainSpeed(speed);</syntaxhighlight> ...
    357 bytes (37 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.createMissionTrain(variation, x, y, z, direction);</syntaxhighlight> *'''Vehicle handle or object''' ...
    670 bytes (86 words) - 21:34, 6 May 2017
  • vehicle.setRimRadius(wheelId, value) ...
    455 bytes (44 words) - 11:26, 9 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.getHasParachute(vehicle) ...
    428 bytes (41 words) - 19:42, 4 May 2024
  • Explodes the target vehicle. vehicle.explode(); ...
    649 bytes (78 words) - 11:31, 9 May 2024
  • Returns max braking of the specified vehicle model.<br><br>For a full list, see here: pastebin.com/3N8DVbpG <syntaxhighlight lang="javascript">mp.game.vehicle.getVehicleModelMaxBraking(modelHash);</syntaxhighlight> ...
    489 bytes (59 words) - 21:35, 6 May 2017
  • Returns the surface material beneath a specific wheel of a vehicle. vehicle.getWheelGroundSurfaceMaterial(wheelIndex); ...
    811 bytes (89 words) - 22:55, 24 December 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setDisableWindowCollisions(vehicle, toggle) ...
    480 bytes (46 words) - 19:53, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.getAttachedToTowTruck();</syntaxhighlight> ...
    342 bytes (32 words) - 11:31, 9 May 2024
  • ...e number of passengers, NOT including the driver. Use IS_VEHICLE_SEAT_FREE(Vehicle, -1) to also check for the driver <syntaxhighlight lang="javascript">vehicle.getNumberOfPassengers();</syntaxhighlight> ...
    443 bytes (51 words) - 23:47, 6 May 2017
  • mp.game.vehicle.getEntityAttachedToCargobob(cargobob) ...
    441 bytes (41 words) - 20:00, 4 May 2024
  • This property used for getting vehicle's rpm. Float vehicle.rpm; ...
    154 bytes (18 words) - 13:10, 21 January 2018
  • If set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets <syntaxhighlight lang="javascript">vehicle.setStrong(toggle);</syntaxhighlight> ...
    457 bytes (53 words) - 23:48, 6 May 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.getBoatBoomPositionRatio2(vehicle, p1) ...
    471 bytes (46 words) - 20:05, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.getEntryPositionOfDoor(doorindex: number);</syntaxhighlight> *'''doorIndex''' The door index of the vehicle ...
    421 bytes (48 words) - 19:07, 29 November 2021
  • <syntaxhighlight lang="javascript">vehicle.setMissionTrainCoords(x, y, z);</syntaxhighlight> ...
    381 bytes (41 words) - 23:48, 6 May 2017
  • mp.game.vehicle.getModelMaxBrakingMaxMods(modelHash) ...
    441 bytes (41 words) - 19:27, 5 May 2024
  • mp.game.vehicle.setDensityMultiplierThisFrame(multiplier) ...
    445 bytes (41 words) - 19:25, 4 May 2024

Page text matches

  • Event triggered when a vehicle's trailer is attached. * '''vehicle''': {{RageType|Vehicle}} ...
    447 bytes (40 words) - 18:58, 15 May 2024
  • Returns vehicle trailered by. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleTraileredBy(Vehicle vehicle);}} ...
    462 bytes (50 words) - 07:34, 28 November 2019
  • Returns the vehicle trailer. ...{{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrailer(Vehicle vehicle);}} ...
    453 bytes (50 words) - 12:21, 28 February 2020
  • This function will repair the vehicle. ...void {{Template:CSharp_Serverside_namespace}}Vehicle.RepairVehicle(Vehicle vehicle);}} ...
    389 bytes (43 words) - 21:42, 27 November 2019
  • Let's explode the specified vehicle. ...oid {{Template:CSharp_Serverside_namespace}}Vehicle.ExplodeVehicle(Vehicle vehicle);}} ...
    654 bytes (63 words) - 17:47, 12 December 2019
  • Event triggered when a vehicle's horn is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    426 bytes (40 words) - 15:00, 23 May 2019
  • Returns the vehicle's numberplate. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlate(Vehicle vehicle);}} ...
    463 bytes (50 words) - 07:49, 28 November 2019
  • Returns the vehicle's secondary color ...late:CSharp_Serverside_namespace}}Vehicle.GetVehicleSecondaryColor(Vehicle vehicle);}} ...
    467 bytes (51 words) - 07:42, 28 November 2019
  • Returns the vehicle's pearlescent color. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehiclePearlescentColor(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:45, 28 November 2019
  • Returns the vehicle's numberplate style. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlateStyle(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:46, 28 November 2019
  • Returns the vehicle's neon state. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleNeonState(Vehicle vehicle);}} ...
    456 bytes (51 words) - 07:51, 28 November 2019
  • Event triggered when a vehicle's siren is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    484 bytes (43 words) - 18:58, 15 May 2024
  • This event is triggered when a vehicle is exploded. * '''vehicle''': {{RageType|Vehicle}} - vehicle, that is exploded ...
    506 bytes (51 words) - 18:59, 15 May 2024
  • This event is triggered when a player went out from a vehicle. ...''': {{RageType|Player}} - [[:Category:Player API|player]], which left the vehicle ...
    809 bytes (93 words) - 19:02, 15 May 2024
  • Returns the vehicle's lock status. ...l {{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleLocked(Vehicle vehicle);}} ...
    522 bytes (60 words) - 16:51, 12 December 2019
  • Returns the vehicle's livery. Engine health is not the same as vehicle health. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleEngineHealth(Vehicle vehicle);}} ...
    542 bytes (63 words) - 17:09, 12 December 2019
  • Returns vehicle window tint. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleWindowTint(Vehicle vehicle);}} ...
    450 bytes (50 words) - 21:53, 27 November 2019
  • Returns vehicle trim color. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrimColor(Vehicle vehicle);}} ...
    446 bytes (50 words) - 21:58, 27 November 2019
  • Returns the vehicle siren state. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleSirenState(Vehicle vehicle);}} ...
    455 bytes (51 words) - 07:40, 28 November 2019
  • Returns the vehicle siren state. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehiclePrimaryColor(Vehicle vehicle);}} ...
    457 bytes (51 words) - 07:44, 28 November 2019
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