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  • Creates a vehicle in given position. [[Category:Vehicle API]] ...
    2 KB (175 words) - 08:46, 29 May 2024
  • ...ion is unable to get the address of the specified vehicle or if it's not a vehicle.<br> <pre>vehicle.getEngineHealth();</pre> ...
    961 bytes (123 words) - 11:37, 9 May 2024
  • <syntaxhighlight lang="javascript">vehicle.setRudderBroken(p1);</syntaxhighlight> ...
    341 bytes (33 words) - 23:47, 6 May 2017
  • mp.game.vehicle.getClassFromName(modelHash) ...
    432 bytes (41 words) - 19:56, 4 May 2024
  • Sets the wanted state of this vehicle.<br> <syntaxhighlight lang="javascript">vehicle.setIsWanted(state);</syntaxhighlight> ...
    385 bytes (41 words) - 23:50, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.toggleMod(modType, toggle);</syntaxhighlight> ...
    480 bytes (58 words) - 23:47, 6 May 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setActiveDuringPlayback(vehicle, forceActive) ...
    487 bytes (46 words) - 20:01, 4 May 2024
  • #REDIRECT [[Vehicle::getColorRGB]] ...
    34 bytes (3 words) - 19:18, 25 December 2017
  • <syntaxhighlight lang="javascript">vehicle.setDisablePetrolTankFires(toggle);</syntaxhighlight> ...
    359 bytes (33 words) - 23:48, 6 May 2017
  • ...s or body kits) for rendering or for applying mods more quickly in complex vehicle customization scenes. *'''vehicle:''' {{RageType|number}} - The handle of the vehicle to modify. ...
    1 KB (165 words) - 11:42, 5 November 2024
  • *'''handle:''' Vehicle handle mp.game.vehicle.setPlanePropellersHealth(handle, health); ...
    768 bytes (91 words) - 17:17, 22 April 2024
  • <syntaxhighlight lang="javascript">vehicle.getModKit();</syntaxhighlight> ...
    310 bytes (29 words) - 11:41, 9 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setDisableFlightNozzlePosition(vehicle, toggle) ...
    484 bytes (46 words) - 19:28, 5 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.addPhoneExplosiveDevice(vehicle) ...
    433 bytes (41 words) - 19:27, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.getLastPedInSeat(seatIndex);</syntaxhighlight> ...
    365 bytes (36 words) - 11:39, 9 May 2024
  • let steerAngle = vehicle.steerAngle ...
    182 bytes (24 words) - 19:05, 5 January 2017
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.setCanLeakPetrol(vehicle, toggle) ...
    470 bytes (46 words) - 19:32, 5 May 2024
  • *'''vehicle:''' {{RageType|number}} mp.game.vehicle.popOutWindscreen(vehicle) ...
    426 bytes (41 words) - 19:33, 4 May 2024
  • <syntaxhighlight lang="javascript">vehicle.getLandingGearState();</syntaxhighlight> ...
    403 bytes (41 words) - 11:39, 9 May 2024
  • <syntaxhighlight lang="javascript">mp.game.vehicle.isThisModelABicycle(model);</syntaxhighlight> ...
    370 bytes (39 words) - 21:35, 6 May 2017

Page text matches

  • Event triggered when a vehicle's trailer is attached. * '''vehicle''': {{RageType|Vehicle}} ...
    447 bytes (40 words) - 18:58, 15 May 2024
  • Returns vehicle trailered by. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleTraileredBy(Vehicle vehicle);}} ...
    462 bytes (50 words) - 07:34, 28 November 2019
  • Returns the vehicle trailer. ...{{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrailer(Vehicle vehicle);}} ...
    453 bytes (50 words) - 12:21, 28 February 2020
  • This function will repair the vehicle. ...void {{Template:CSharp_Serverside_namespace}}Vehicle.RepairVehicle(Vehicle vehicle);}} ...
    389 bytes (43 words) - 21:42, 27 November 2019
  • Let's explode the specified vehicle. ...oid {{Template:CSharp_Serverside_namespace}}Vehicle.ExplodeVehicle(Vehicle vehicle);}} ...
    654 bytes (63 words) - 17:47, 12 December 2019
  • Event triggered when a vehicle's horn is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    426 bytes (40 words) - 15:00, 23 May 2019
  • Returns the vehicle's numberplate. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlate(Vehicle vehicle);}} ...
    463 bytes (50 words) - 07:49, 28 November 2019
  • Returns the vehicle's secondary color ...late:CSharp_Serverside_namespace}}Vehicle.GetVehicleSecondaryColor(Vehicle vehicle);}} ...
    467 bytes (51 words) - 07:42, 28 November 2019
  • Returns the vehicle's pearlescent color. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehiclePearlescentColor(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:45, 28 November 2019
  • Returns the vehicle's numberplate style. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlateStyle(Vehicle vehicle);}} ...
    473 bytes (51 words) - 07:46, 28 November 2019
  • Returns the vehicle's neon state. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleNeonState(Vehicle vehicle);}} ...
    456 bytes (51 words) - 07:51, 28 November 2019
  • Event triggered when a vehicle's siren is toggled * '''vehicle''': {{RageType|Vehicle}} ...
    484 bytes (43 words) - 18:58, 15 May 2024
  • This event is triggered when a vehicle is exploded. * '''vehicle''': {{RageType|Vehicle}} - vehicle, that is exploded ...
    506 bytes (51 words) - 18:59, 15 May 2024
  • This event is triggered when a player went out from a vehicle. ...''': {{RageType|Player}} - [[:Category:Player API|player]], which left the vehicle ...
    809 bytes (93 words) - 19:02, 15 May 2024
  • Returns the vehicle's lock status. ...l {{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleLocked(Vehicle vehicle);}} ...
    522 bytes (60 words) - 16:51, 12 December 2019
  • Returns the vehicle's livery. Engine health is not the same as vehicle health. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleEngineHealth(Vehicle vehicle);}} ...
    542 bytes (63 words) - 17:09, 12 December 2019
  • Returns vehicle window tint. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleWindowTint(Vehicle vehicle);}} ...
    450 bytes (50 words) - 21:53, 27 November 2019
  • Returns vehicle trim color. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrimColor(Vehicle vehicle);}} ...
    446 bytes (50 words) - 21:58, 27 November 2019
  • Returns the vehicle siren state. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleSirenState(Vehicle vehicle);}} ...
    455 bytes (51 words) - 07:40, 28 November 2019
  • Returns the vehicle siren state. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehiclePrimaryColor(Vehicle vehicle);}} ...
    457 bytes (51 words) - 07:44, 28 November 2019
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