Ui::activateFrontendMenu
Does stuff like this:
gyazo.com/7fcb78ea3520e3dbc5b2c0c0f3712617
Example:
int GetHash = GET_HASH_KEY('fe_menu_version_corona_lobby');
ACTIVATE_FRONTEND_MENU(GetHash, 0, -1);
BOOL p1 is a toggle to define the game in pause.
int p2 is unknown but -1 always works, not sure why though.
Syntax
ui.activateFrontendMenu(menuhash, Toggle_Pause, p2);
Required Arguments
- menuhash: Model hash or name
- Toggle_Pause: Boolean
- p2: int
Return value
- Undefined
Example
todo