Cam::setGameplayCamShakeAmplitude

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Revision as of 19:54, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Sets the amplitude for the gameplay (i.e. 3rd or 1st) camera to shake. Used in script 'drunk_controller.ysc.c4' to simulate making the player drunk.

- Shawn

Syntax

cam.setGameplayCamShakeAmplitude(amplitude);

Required Arguments

  • amplitude: float

Return value

  • Undefined

Example

todo

See also

Template:Cam function c