Pathfind::getRandomVehicleNode
==Syntax==
pathfind.getRandomVehicleNode(x, y, z, radius, p4, p5, p6, outPosition, heading);
=== Required Arguments ===*x: float*y: float*z: float*radius: float*p4: Boolean*p5: Boolean*p6: Boolean*outPosition: Vector3*heading: float===Return value===*object: outPosition, heading==Example==
todo
==See also==Template:Pathfind function c