Pathfind::isNavmeshLoadedInArea
Returns whether navmesh for the region is loaded. The region is a rectangular prism defined by it's top left deepest corner to it's bottom right shallowest corner.
If you can re-word this so it makes more sense, please do. I'm horrible with words sometimes...==Syntax==
pathfind.isNavmeshLoadedInArea(x1, y1, z1, x2, y2, z2);
=== Required Arguments ===*x1: float*y1: float*z1: float*x2: float*y2: float*z2: float===Return value===*Boolean==Example==
todo
==See also==Template:Pathfind function c