Pathfind::getSafeCoordForPed
When onGround == true outPosition is a position located on the nearest pavement.
When a safe coord could not be found the result of a function is false and outPosition == Vector3.Zero.
In the scripts these flags are used: 0, 14, 12, 16, 20, 21, 28. 0 is most commonly used, then 16.
16 works for me, 0 crashed the script.==Syntax==
pathfind.getSafeCoordForPed(x, y, z, onGround, outPosition, flags);
=== Required Arguments ===*x: float*y: float*z: float*onGround: Boolean*outPosition: Vector3*flags: int===Return value===*Vector3==Example==
todo
==See also==Template:Pathfind function c