Graphics::startParticleFxNonLoopedOnEntity2
Console hash: 0x469A2B4A
network fx==Syntax==
graphics.startParticleFxNonLoopedOnEntity2(effectName, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, scale, axisX, axisY, axisZ);
=== Required Arguments ===*effectName: String*entity: Entity handle or object*offsetX: float*offsetY: float*offsetZ: float*rotX: float*rotY: float*rotZ: float*scale: float*axisX: Boolean*axisY: Boolean*axisZ: Boolean===Return value===*Boolean==Example==
todo
==See also==Template:Graphics function c