Audio::unlockMissionNewsStory

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Revision as of 19:46, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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I see this as a native that would of been used back in GTA III when you finally unlocked the bridge to the next island and such.==Syntax==

audio.unlockMissionNewsStory(newsStory);

=== Required Arguments ===*newsStory: int===Return value===*Undefined==Example==

todo

==See also==Template:Audio function c