Audio::clearAmbientZoneState

From RAGE Multiplayer Wiki
Revision as of 19:46, 6 May 2017 by Marty uploader (talk | contribs) (yay)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This function also has a p2, unknown. Signature AUDIO::CLEAR_AMBIENT_ZONE_STATE(char* zoneName, bool p1, Any p2);

Still needs more research.

Here are the names I've found: pastebin.com/AfA0Qjyv

- Sollaholla==Syntax==

audio.clearAmbientZoneState(p0, p1);

=== Required Arguments ===*p0: unknown (to be checked)*p1: Boolean===Return value===*Undefined==Example==

todo

==See also==Template:Audio function c