Player::isStopped

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Revision as of 23:44, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Returns true if the ped doesn't do any movement. If the ped is being pushed forwards by using APPLY_FORCE_TO_ENTITY for example, the function returns false.

Syntax

player.isStopped();

Required Arguments

Return value

  • Boolean

Example

// todo

See also