Player::clearDamageDecalByZone

From RAGE Multiplayer Wiki
Revision as of 23:43, 6 May 2017 by Marty uploader (talk | contribs) (yay)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

p1: from 0 to 5 in the b617d scripts.
p2: 'blushing' and 'ALL' found in the b617d scripts.

Syntax

player.clearDamageDecalByZone(p1, p2);

Required Arguments

  • p1: int
  • p2: String

Return value

  • Undefined

Example

// todo

See also