System::vmag
Calculates the magnitude of a vector.
Syntax
mp.game.system.vmag(p0, p1, p2);
Required Arguments
- p0: float
- p1: float
- p2: float
Return value
- float
Example
// todo
Calculates the magnitude of a vector.
mp.game.system.vmag(p0, p1, p2);
// todo