Player::isPlayerTargettingAnything
Syntax
mp.game.player.isPlayerTargettingAnything();
Required Arguments
Return value
- Boolean
Example
// todo
See also
- mp.game.player.getPed
- mp.game.player.getPedScriptIndex
- mp.game.player.setModel
- mp.game.player.changePed
- mp.game.player.getRgbColour
- mp.game.player.getNumberOfS
- mp.game.player.getTeam
- mp.game.player.setTeam
- mp.game.player.getNumberOfPlayersInTeam
- mp.game.player.getName
- mp.game.player.getWantedLevelRadius
- mp.game.player.getWantedCentrePosition
- mp.game.player.setWantedCentrePosition
- mp.game.player.getWantedLevelThreshold
- mp.game.player.setWantedLevel
- mp.game.player.setWantedLevelNoDrop
- mp.game.player.setWantedLevelNow
- mp.game.player.areFlashingStarsAboutToDrop
- mp.game.player.areStarsGreyedOut
- mp.game.player.setDispatchCopsFor
- mp.game.player.isWantedLevelGreater
- mp.game.player.clearWantedLevel
- mp.game.player.isDead
- mp.game.player.isPressingHorn
- mp.game.player.setControl
- mp.game.player.getWantedLevel
- mp.game.player.setMaxWantedLevel
- mp.game.player.setPoliceRadarBlips
- mp.game.player.setPoliceIgnore
- mp.game.player.isPlaying
- mp.game.player.setEveryoneIgnore
- mp.game.player.setAllRandomPedsFlee
- mp.game.player.setAllRandomPedsFleeThisFrame
- mp.game.player.setIgnoreLowPriorityShockingEvents
- mp.game.player.setWantedLevelMultiplier
- mp.game.player.setWantedLevelDifficulty
- mp.game.player.resetWantedLevelDifficulty
- mp.game.player.getWantedLevelParoleDuration
- mp.game.player.setWantedLevelHiddenEvasionTime
- mp.game.player.startFiringAmnesty
- mp.game.player.reportCrime
- mp.game.player.switchCrimeType
- mp.game.player.reserveEntityExplodesOnHighExplosionCombo
- mp.game.player.reportPoliceSpotted
- mp.game.player.canStartMission
- mp.game.player.isReadyForCutscene
- mp.game.player.isTargettingEntity
- mp.game.player.getTargetEntity
- mp.game.player.isFreeAiming
- mp.game.player.isFreeAimingAtEntity
- mp.game.player.getEntityIsFreeAimingAtRaw
- mp.game.player.setLockonRangeOverride
- mp.game.player.setCanDoDriveBy
- mp.game.player.setCanBeHassledByGangs
- mp.game.player.setCanUseCover
- mp.game.player.getMaxWantedLevel
- mp.game.player.isTargettingAnything
- mp.game.player.setSprint
- mp.game.player.resetStamina
- mp.game.player.restoreStamina
- mp.game.player.getSprintStaminaRemaining
- mp.game.player.getSprintTimeRemaining
- mp.game.player.getUnderwaterTimeRemaining
- mp.game.player.setUnderwaterTimeRemaining
- mp.game.player.getGroup
- mp.game.player.getMaxArmour
- mp.game.player.isControlOn
- mp.game.player.isCamControlDisabled
- mp.game.player.isScriptControlOn
- mp.game.player.isClimbing
- mp.game.player.isBeingArrested
- mp.game.player.resetArrestState
- mp.game.player.getPlayersLastVehicle
- mp.game.player.getIndex
- mp.game.player.intToIndex
- mp.game.player.intToParticipantindex
- mp.game.player.getTimeSinceHitVehicle
- mp.game.player.getTimeSinceHitPed
- mp.game.player.getTimeSinceDroveOnPavement
- mp.game.player.getTimeSinceDroveAgainstTraffic
- mp.game.player.isFreeForAmbientTask
- mp.game.player.id
- mp.game.player.pedId
- mp.game.player.networkIdToInt
- mp.game.player.hasForceCleanupOccurred
- mp.game.player.forceCleanup
- mp.game.player.forceCleanupForAllThreadsWithThisName
- mp.game.player.forceCleanupForThreadWithThisId
- mp.game.player.getCauseOfMostRecentForceCleanup
- mp.game.player.setMayOnlyEnterThisVehicle
- mp.game.player.setMayNotEnterAnyVehicle
- mp.game.player.giveAchievementTo
- mp.game.player.setAchievementProgress
- mp.game.player.getAchievementProgress
- mp.game.player.hasAchievementBeenPassed
- mp.game.player.isOnline
- mp.game.player.isLoggingInNp
- mp.game.player.displaySystemSigninUi
- mp.game.player.isSystemUiBeingDisplayed
- mp.game.player.setInvincible
- mp.game.player.getInvincible
- mp.game.player.setInvincibleKeepRagdollEnabled
- mp.game.player.removeHelmet
- mp.game.player.giveRagdollControl
- mp.game.player.setLockon
- mp.game.player.setTargetingMode
- mp.game.player.setTargetLevel
- mp.game.player.clearHasDamagedAtLeastOnePed
- mp.game.player.hasDamagedAtLeastOnePed
- mp.game.player.clearHasDamagedAtLeastOneNonAnimalPed
- mp.game.player.hasDamagedAtLeastOneNonAnimalPed
- mp.game.player.setAirDragMultiplierForPlayersVehicle
- mp.game.player.setSwimMultiplierFor
- mp.game.player.setRunSprintMultiplierFor
- mp.game.player.getTimeSinceLastArrest
- mp.game.player.getTimeSinceLastDeath
- mp.game.player.assistedMovementCloseRoute
- mp.game.player.assistedMovementFlushRoute
- mp.game.player.setForcedAim
- mp.game.player.setForcedZoom
- mp.game.player.setForceSkipAimIntro
- mp.game.player.disableFiring
- mp.game.player.setDisableAmbientMeleeMove
- mp.game.player.setMaxArmour
- mp.game.player.specialAbilityActivate
- mp.game.player.setSpecialAbility
- mp.game.player.specialAbilityDeplete
- mp.game.player.specialAbilityDeactivate
- mp.game.player.specialAbilityDeactivateFast
- mp.game.player.specialAbilityReset
- mp.game.player.specialAbilityChargeOnMissionFailed
- mp.game.player.specialAbilityChargeSmall
- mp.game.player.specialAbilityChargeMedium
- mp.game.player.specialAbilityChargeLarge
- mp.game.player.specialAbilityChargeContinuous
- mp.game.player.specialAbilityChargeAbsolute
- mp.game.player.specialAbilityChargeNormalized
- mp.game.player.specialAbilityFillMeter
- mp.game.player.specialAbilityDepleteMeter
- mp.game.player.specialAbilityLock
- mp.game.player.specialAbilityUnlock
- mp.game.player.isSpecialAbilityUnlocked
- mp.game.player.isSpecialAbilityActive
- mp.game.player.isSpecialAbilityMeterFull
- mp.game.player.enableSpecialAbility
- mp.game.player.isSpecialAbilityEnabled
- mp.game.player.setSpecialAbilityMultiplier
- mp.game.player.startTeleport
- mp.game.player.updateTeleport
- mp.game.player.stopTeleport
- mp.game.player.isTeleportActive
- mp.game.player.getCurrentStealthNoise
- mp.game.player.setHealthRechargeMultiplier
- mp.game.player.getHealthRechargeLimit
- mp.game.player.setHealthRechargeLimit
- mp.game.player.setFallDistance
- mp.game.player.setWeaponDamageModifier
- mp.game.player.setWeaponDefenseModifier
- mp.game.player.setWeaponDefenseModifier2
- mp.game.player.setMeleeWeaponDamageModifier
- mp.game.player.setMeleeWeaponDefenseModifier
- mp.game.player.setVehicleDamageModifier
- mp.game.player.setVehicleDefenseModifier
- mp.game.player.setParachuteTintIndex
- mp.game.player.getParachuteTintIndex
- mp.game.player.setReserveParachuteTintIndex
- mp.game.player.getReserveParachuteTintIndex
- mp.game.player.setParachutePackTintIndex
- mp.game.player.getParachutePackTintIndex
- mp.game.player.setHasReserveParachute
- mp.game.player.getHasReserveParachute
- mp.game.player.setCanLeaveParachuteSmokeTrail
- mp.game.player.setParachuteSmokeTrailColor
- mp.game.player.getParachuteSmokeTrailColor
- mp.game.player.setResetFlagPreferRearSeats
- mp.game.player.setNoiseMultiplier
- mp.game.player.setSneakingNoiseMultiplier
- mp.game.player.canPedHear
- mp.game.player.simulateInputGait
- mp.game.player.resetInputGait
- mp.game.player.setAutoGiveParachuteWhenEnterPlane
- mp.game.player.setAutoGiveScubaGearWhenExitVehicle
- mp.game.player.setStealthPerceptionModifier
- mp.game.player.setSimulateAiming
- mp.game.player.setClothPinFrames
- mp.game.player.setClothPackageIndex
- mp.game.player.setClothLockCounter
- mp.game.player.attachVirtualBound
- mp.game.player.playerAttachVirtualBound
- mp.game.player.detachVirtualBound
- mp.game.player.hasBeenSpottedInStolenVehicle
- mp.game.player.isBattleAware
- mp.game.player.extendWorldBoundaryFor
- mp.game.player.resetWorldBoundaryFor
- mp.game.player.isRidingTrain
- mp.game.player.hasLeftTheWorld
- mp.game.player.setLeavePedBehind
- mp.game.player.setParachuteVariationOverride
- mp.game.player.clearParachuteVariationOverride
- mp.game.player.setParachuteModelOverride
- mp.game.player.setReserveParachuteModelOverride
- mp.game.player.getParachuteModelOverride
- mp.game.player.getReserveParachuteModelOverride
- mp.game.player.clearParachuteModelOverride
- mp.game.player.clearReserveParachuteModelOverride
- mp.game.player.setParachutePackModelOverride
- mp.game.player.clearParachutePackModelOverride
- mp.game.player.disableVehicleRewards
- mp.game.player.setBluetoothState
- mp.game.player.isBluetoothEnable
- mp.game.player.getFakeWantedLevel
- mp.game.player.setHomingRocketDisabled
- mp.game.player.getEntityIsFreeAimingAt
- mp.game.player.setAreasGeneratorOrientation
- mp.game.player.setAirDragMultiplierForsVehicle
- mp.game.player.setHudAnimStopLevel
- mp.game.player.hasTeleportFinished