Time::addToClockTime
Client-Side Function
JavaScript Syntax
Summary
Adds the specified amount of time to the in-game clock.
Syntax
mp.game.time.addToClockTime(hours, minutes, seconds);
Required Parameters
- hours: int - The number of hours to add.
- minutes: int - The number of minutes to add.
- seconds: int - The number of seconds to add.
Return Value
- undefined - This function does not return a value.
Example
This example demonstrates adding time to the in-game clock via event.
mp.events.add("addtime", (player, _, hours, minutes, seconds) => {
hours = parseInt(hours) || 0;
minutes = parseInt(minutes) || 0;
seconds = parseInt(seconds) || 0;
mp.game.time.addToClockTime(hours, minutes, seconds);
mp.gui.chat.push(`Added ${hours} hours, ${minutes} minutes, and ${seconds} seconds to the clock.`);
});