RAGE.Game.Ai.TaskFollowNavMeshToCoordAdvanced

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Revision as of 11:02, 6 July 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideCsFunction}} {{CSharpContainer| ===Required Params=== *'''ped:''' {{RageType|int}} *'''x:''' {{RageType|float}} *'''y:''' {{RageType|float}} *'''z:''' {{RageType|float}} *'''speed:''' {{RageType|float}} *'''timeout:''' {{RageType|int}} *'''unkFloat:''' {{RageType|float}} *'''unkInt:''' {{RageType|int}} *'''unkX:''' {{RageType|float}} *'''unkY:''' {{RageType|float}} *'''unkZ:''' {{RageType|float}} *'''unk_40000f)void:''' {{RageType|float}} ===Return value==...")
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Client-Side
Function

 C#



C# Syntax


Required Params

  • ped: int
  • x: float
  • y: float
  • z: float
  • speed: float
  • timeout: int
  • unkFloat: float
  • unkInt: int
  • unkX: float
  • unkY: float
  • unkZ: float
  • unk_40000f)void: float

Return value

  • void

Syntax

RAGE.Game.Ai.TaskFollowNavMeshToCoordAdvanced(ped, x, y, z, speed, timeout, unkFloat, unkInt, unkX, unkY, unkZ, unk_40000f)void)

Example

//todo


See also