RAGE.Game.Ai.TaskGoToCoordWhileAimingAtCoord

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Revision as of 10:51, 6 July 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideCsFunction}} {{CSharpContainer| ===Required Params=== *'''ped:''' {{RageType|int}} *'''x:''' {{RageType|float}} *'''y:''' {{RageType|float}} *'''z:''' {{RageType|float}} *'''aimAtX:''' {{RageType|float}} *'''aimAtY:''' {{RageType|float}} *'''aimAtZ:''' {{RageType|float}} *'''moveSpeed:''' {{RageType|float}} *'''p8:''' {{RageType|bool}} *'''p9:''' {{RageType|float}} *'''p10:''' {{RageType|float}} *'''p11:''' {{RageType|bool}} *'''flags:''' {{RageType|int}} *...")
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Client-Side
Function

 C#



C# Syntax


Required Params

  • ped: int
  • x: float
  • y: float
  • z: float
  • aimAtX: float
  • aimAtY: float
  • aimAtZ: float
  • moveSpeed: float
  • p8: bool
  • p9: float
  • p10: float
  • p11: bool
  • flags: int
  • p13: bool
  • firingPattern: uint

Return value

  • void

Syntax

RAGE.Game.Ai.TaskGoToCoordWhileAimingAtCoord(ped, x, y, z, aimAtX, aimAtY, aimAtZ, moveSpeed, p8, p9, p10, p11, flags, p13, firingPattern)

Example

//todo


See also