RAGE.Game.Ai.TaskGoStraightToCoordRelativeToEntity

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Revision as of 10:50, 6 July 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideCsFunction}} {{CSharpContainer| ===Required Params=== *'''entity1:''' {{RageType|int}} *'''entity2:''' {{RageType|int}} *'''p2:''' {{RageType|float}} *'''p3:''' {{RageType|float}} *'''p4:''' {{RageType|float}} *'''p5:''' {{RageType|float}} *'''p6:''' {{RageType|int}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> RAGE.Game.Ai.TaskGoStraightToCoordRelativeToEntity(entity1, entity2, p2, p3, p4, p5, p6) </syntaxh...")
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Client-Side
Function

 C#



C# Syntax


Required Params

  • entity1: int
  • entity2: int
  • p2: float
  • p3: float
  • p4: float
  • p5: float
  • p6: int

Return value

  • void

Syntax

RAGE.Game.Ai.TaskGoStraightToCoordRelativeToEntity(entity1, entity2, p2, p3, p4, p5, p6)

Example

//todo


See also