RAGE.Game.Ai.TaskFollowToOffsetOfEntity

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Revision as of 10:49, 6 July 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideCsFunction}} {{CSharpContainer| ===Required Params=== *'''ped:''' {{RageType|int}} *'''entity:''' {{RageType|int}} *'''offsetX:''' {{RageType|float}} *'''offsetY:''' {{RageType|float}} *'''offsetZ:''' {{RageType|float}} *'''movementSpeed:''' {{RageType|float}} *'''timeout:''' {{RageType|int}} *'''stoppingRange:''' {{RageType|float}} *'''persistFollowing:''' {{RageType|bool}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="j...")
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Client-Side
Function

 C#



C# Syntax


Required Params

  • ped: int
  • entity: int
  • offsetX: float
  • offsetY: float
  • offsetZ: float
  • movementSpeed: float
  • timeout: int
  • stoppingRange: float
  • persistFollowing: bool

Return value

  • void

Syntax

RAGE.Game.Ai.TaskFollowToOffsetOfEntity(ped, entity, offsetX, offsetY, offsetZ, movementSpeed, timeout, stoppingRange, persistFollowing)

Example

//todo


See also