Template:Audio definition cs
- RAGE.Game.Audio.StopStream
- RAGE.Game.Audio.DynamicMixerRelatedFn
- RAGE.Game.Audio.AddLineToConversation
- RAGE.Game.Audio.AddPedToConversation
- RAGE.Game.Audio.AudioIsScriptedMusicPlaying
- RAGE.Game.Audio.BlipSiren
- RAGE.Game.Audio.DisablePoliceReports
- RAGE.Game.Audio.CancelMusicEvent
- RAGE.Game.Audio.IsVehicleRadioLoud
- RAGE.Game.Audio.ClearAllBrokenGlass
- RAGE.Game.Audio.ClearAmbientZoneListState
- RAGE.Game.Audio.ClearAmbientZoneState
- RAGE.Game.Audio.CreateNewScriptedConversation
- RAGE.Game.Audio.DisablePedPainAudio
- RAGE.Game.Audio.ForceAmbientSiren
- RAGE.Game.Audio.CanPedSpeak
- RAGE.Game.Audio.FindRadioStationIndex
- RAGE.Game.Audio.SetVehicleAudio
- RAGE.Game.Audio.FreezeRadioStation
- RAGE.Game.Audio.GetAudibleMusicTrackTextId
- RAGE.Game.Audio.GetCurrentScriptedConversationLine
- RAGE.Game.Audio.GetMusicPlaytime
- RAGE.Game.Audio.GetNetworkIdFromSoundId
- RAGE.Game.Audio.MaxRadioStationIndex
- RAGE.Game.Audio.GetPlayerRadioStationGenre
- RAGE.Game.Audio.GetPlayerRadioStationIndex
- RAGE.Game.Audio.GetPlayerRadioStationName
- RAGE.Game.Audio.GetRadioStationName
- RAGE.Game.Audio.GetSoundId
- RAGE.Game.Audio.GetSoundIdFromNetworkId
- RAGE.Game.Audio.GetStreamPlayTime
- RAGE.Game.Audio.GetVehicleDefaultHorn
- RAGE.Game.Audio.GetVehicleHornHash
- RAGE.Game.Audio.HasSoundFinished
- RAGE.Game.Audio.HintAmbientAudioBank
- RAGE.Game.Audio.HintScriptAudioBank
- RAGE.Game.Audio.SetSynchronizedAudioEventPositionThisFrame
- RAGE.Game.Audio.InterruptConversation
- RAGE.Game.Audio.IsAlarmPlaying
- RAGE.Game.Audio.IsAmbientSpeechDisabled
- RAGE.Game.Audio.IsAmbientSpeechPlaying
- RAGE.Game.Audio.IsAmbientZoneEnabled
- RAGE.Game.Audio.IsAnySpeechPlaying
- RAGE.Game.Audio.IsAudioSceneActive
- RAGE.Game.Audio.IsGameInControlOfMusic
- RAGE.Game.Audio.IsHornActive
- RAGE.Game.Audio.IsMissionCompletePlaying
- RAGE.Game.Audio.GetNumberOfPassengerVoiceVariations
- RAGE.Game.Audio.IsMobilePhoneCallOngoing
- RAGE.Game.Audio.IsMobilePhoneRadioActive
- RAGE.Game.Audio.IsPedInCurrentConversation
- RAGE.Game.Audio.IsPedRingtonePlaying
- RAGE.Game.Audio.IsPlayerVehicleRadioEnabled
- RAGE.Game.Audio.IsRadioRetuning
- RAGE.Game.Audio.IsScriptedConversationLoaded
- RAGE.Game.Audio.IsScriptedConversationOngoing
- RAGE.Game.Audio.IsScriptedSpeechPlaying
- RAGE.Game.Audio.IsStreamPlaying
- RAGE.Game.Audio.LoadStream
- RAGE.Game.Audio.LoadStreamWithStartOffset
- RAGE.Game.Audio.OverrideTrevorRage
- RAGE.Game.Audio.OverrideUnderwaterStream
- RAGE.Game.Audio.OverrideVehHorn
- RAGE.Game.Audio.PauseScriptedConversation
- RAGE.Game.Audio.PlayAmbientSpeechAtCoords
- RAGE.Game.Audio.PlayEndCreditsMusic
- RAGE.Game.Audio.PlayMissionCompleteAudio
- RAGE.Game.Audio.PlayPain
- RAGE.Game.Audio.PlayAmbientSpeech2
- RAGE.Game.Audio.PlayAmbientSpeech1
- RAGE.Game.Audio.PlayAmbientSpeechWithVoice
- RAGE.Game.Audio.PlayPedRingtone
- RAGE.Game.Audio.PlayPoliceReport
- RAGE.Game.Audio.PlaySound
- RAGE.Game.Audio.PlaySoundFromCoord
- RAGE.Game.Audio.PlaySoundFromEntity
- RAGE.Game.Audio.PlaySoundFrontend
- RAGE.Game.Audio.PlayStreamFromObject
- RAGE.Game.Audio.PlayStreamFromPed
- RAGE.Game.Audio.PlayStreamFromPosition
- RAGE.Game.Audio.PlayStreamFromVehicle
- RAGE.Game.Audio.PlayStreamFrontend
- RAGE.Game.Audio.PlaySynchronizedAudioEvent
- RAGE.Game.Audio.PlayVehicleDoorCloseSound
- RAGE.Game.Audio.PlayVehicleDoorOpenSound
- RAGE.Game.Audio.PreloadScriptConversation
- RAGE.Game.Audio.PreloadScriptPhoneConversation
- RAGE.Game.Audio.PrepareAlarm
- RAGE.Game.Audio.PrepareMusicEvent
- RAGE.Game.Audio.PrepareSynchronizedAudioEvent
- RAGE.Game.Audio.PrepareSynchronizedAudioEventForScene
- RAGE.Game.Audio.ReleaseMissionAudioBank
- RAGE.Game.Audio.ReleaseAmbientAudioBank
- RAGE.Game.Audio.ReleaseScriptAudioBank
- RAGE.Game.Audio.ReleaseSoundId
- RAGE.Game.Audio.RequestMissionAudioBank
- RAGE.Game.Audio.RequestAmbientAudioBank
- RAGE.Game.Audio.RequestScriptAudioBank
- RAGE.Game.Audio.SetPedTalk
- RAGE.Game.Audio.ResetPedAudioFlags
- RAGE.Game.Audio.ResetTrevorRage
- RAGE.Game.Audio.SetAggressiveHorns
- RAGE.Game.Audio.SetAmbientVoiceName
- RAGE.Game.Audio.SetAmbientZoneListState
- RAGE.Game.Audio.SetAmbientZoneListStatePersistent
- RAGE.Game.Audio.SetAmbientZoneState
- RAGE.Game.Audio.SetAmbientZoneStatePersistent
- RAGE.Game.Audio.SetAnimalMood
- RAGE.Game.Audio.SetAudioFlag
- RAGE.Game.Audio.SetAudioSceneVariable
- RAGE.Game.Audio.SetAudioVehiclePriority
- RAGE.Game.Audio.SetCutsceneAudioOverride
- RAGE.Game.Audio.SetEmitterRadioStation
- RAGE.Game.Audio.SetFrontendRadioActive
- RAGE.Game.Audio.SetGpsActive
- RAGE.Game.Audio.SetHornEnabled
- RAGE.Game.Audio.SoundVehicleHornThisFrame
- RAGE.Game.Audio.SetInitialPlayerStation
- RAGE.Game.Audio.SetMicrophonePosition
- RAGE.Game.Audio.SetMobilePhoneRadioState
- RAGE.Game.Audio.SetMobileRadioEnabledDuringGameplay
- RAGE.Game.Audio.SetPedIsDrunk
- RAGE.Game.Audio.SetPedScream
- RAGE.Game.Audio.SetPlayerAngry
- RAGE.Game.Audio.SetRadioAutoUnfreeze
- RAGE.Game.Audio.SetRadioToStationIndex
- RAGE.Game.Audio.SetRadioToStationName
- RAGE.Game.Audio.SetRadioTrack
- RAGE.Game.Audio.SetSirenWithNoDriver
- RAGE.Game.Audio.SetStaticEmitterEnabled
- RAGE.Game.Audio.SetUserRadioControlEnabled
- RAGE.Game.Audio.SetVariableOnSound
- RAGE.Game.Audio.SetVariableOnStream
- RAGE.Game.Audio.GetPlayerHeadsetSoundAlternate
- RAGE.Game.Audio.SetVehicleBoostActive
- RAGE.Game.Audio.SetVehicleRadioEnabled
- RAGE.Game.Audio.SetVehicleRadioLoud
- RAGE.Game.Audio.SetVehRadioStation
- RAGE.Game.Audio.SkipRadioForward
- RAGE.Game.Audio.SkipToNextScriptedConversationLine
- RAGE.Game.Audio.StartAlarm
- RAGE.Game.Audio.StartAudioScene
- RAGE.Game.Audio.StartPreloadedConversation
- RAGE.Game.Audio.RestartScriptedConversation
- RAGE.Game.Audio.StartScriptConversation
- RAGE.Game.Audio.StartScriptPhoneConversation
- RAGE.Game.Audio.StopAlarm
- RAGE.Game.Audio.StopAllAlarms
- RAGE.Game.Audio.StopAudioScene
- RAGE.Game.Audio.StopAudioScenes
- RAGE.Game.Audio.StopCurrentPlayingAmbientSpeech
- RAGE.Game.Audio.SetPedMute
- RAGE.Game.Audio.StopPedRingtone
- RAGE.Game.Audio.StopPedSpeaking
- RAGE.Game.Audio.StopScriptedConversation
- RAGE.Game.Audio.StopSound
- RAGE.Game.Audio.StopSynchronizedAudioEvent
- RAGE.Game.Audio.TriggerMusicEvent
- RAGE.Game.Audio.UnfreezeRadioStation
- RAGE.Game.Audio.ReleaseNamedScriptAudioBank
- RAGE.Game.Audio.UnlockMissionNewsStory
- RAGE.Game.Audio.UseSirenAsHorn
- RAGE.Game.Audio.RegisterScriptWithAudio
- RAGE.Game.Audio.UnregisterScriptWithAudio