GameEntity::playAnim

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Revision as of 11:47, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''entity:''' {{RageType|number}} *'''animName:''' {{RageType|string}} *'''animDict:''' {{RageType|string}} *'''p3:''' {{RageType|number}} *'''loop:''' {{RageType|boolean}} *'''stayInAnim:''' {{RageType|boolean}} *'''p6:''' {{RageType|boolean}} *'''delta:''' {{RageType|number}} *'''bitset:''' {{RageType|number}} ===Return value=== *''' {{RageType|boolean}} ''' ==Syntax== <syntaxhighlight lang="javascript"...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • entity: number
  • animName: string
  • animDict: string
  • p3: number
  • loop: boolean
  • stayInAnim: boolean
  • p6: boolean
  • delta: number
  • bitset: number

Return value

  • boolean

Syntax

mp.game.entity.playAnim(entity, animName, animDict, p3, loop, stayInAnim, p6, delta, bitset)

Example

//todo


See also