GameEntity::setRotation

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Revision as of 11:31, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''entity:''' {{RageType|number}} *'''pitch:''' {{RageType|number}} *'''roll:''' {{RageType|number}} *'''yaw:''' {{RageType|number}} *'''rotationOrder:''' {{RageType|number}} *'''p5:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.entity.setRotation(entity, pitch, roll, yaw, rotationOrder, p5) </syntaxhighlight> ==Example== <syn...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • entity: number
  • pitch: number
  • roll: number
  • yaw: number
  • rotationOrder: number
  • p5: boolean

Return value

  • void

Syntax

mp.game.entity.setRotation(entity, pitch, roll, yaw, rotationOrder, p5)

Example

//todo


See also