GameEntity::createForcedObject

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Revision as of 11:27, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''x:''' {{RageType|number}} *'''y:''' {{RageType|number}} *'''z:''' {{RageType|number}} *'''p3:''' {{RageType|number}} *'''modelHash:''' {{RageType|number}} *'''p5:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.entity.createForcedObject(x, y, z, p3, modelHash, p5) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascri...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • x: number
  • y: number
  • z: number
  • p3: number
  • modelHash: number
  • p5: boolean

Return value

  • void

Syntax

mp.game.entity.createForcedObject(x, y, z, p3, modelHash, p5)

Example

//todo


See also