GameEntity::wouldEntityBeOccluded

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Revision as of 11:25, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''entityModelHash:''' {{RageType|number}} *'''x:''' {{RageType|number}} *'''y:''' {{RageType|number}} *'''z:''' {{RageType|number}} *'''p4:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|boolean}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.entity.wouldEntityBeOccluded(entityModelHash, x, y, z, p4) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syn...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • entityModelHash: number
  • x: number
  • y: number
  • z: number
  • p4: boolean

Return value

  • boolean

Syntax

mp.game.entity.wouldEntityBeOccluded(entityModelHash, x, y, z, p4)

Example

//todo


See also