GameEntity::isInArea

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Revision as of 11:23, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''entity:''' {{RageType|number}} *'''x1:''' {{RageType|number}} *'''y1:''' {{RageType|number}} *'''z1:''' {{RageType|number}} *'''x2:''' {{RageType|number}} *'''y2:''' {{RageType|number}} *'''z2:''' {{RageType|number}} *'''p7:''' {{RageType|boolean}} *'''p8:''' {{RageType|boolean}} *'''p9:''' {{RageType|number}} ===Return value=== *''' {{RageType|boolean}} ''' ==Syntax== <syntaxhighlight lang="javascript...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • entity: number
  • x1: number
  • y1: number
  • z1: number
  • x2: number
  • y2: number
  • z2: number
  • p7: boolean
  • p8: boolean
  • p9: number

Return value

  • boolean

Syntax

mp.game.entity.isInArea(entity, x1, y1, z1, x2, y2, z2, p7, p8, p9)

Example

//todo


See also