Task::goToCoordWhileAimingAtCoord

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Revision as of 00:06, 7 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''ped:''' {{RageType|number}} *'''x:''' {{RageType|number}} *'''y:''' {{RageType|number}} *'''z:''' {{RageType|number}} *'''aimAtX:''' {{RageType|number}} *'''aimAtY:''' {{RageType|number}} *'''aimAtZ:''' {{RageType|number}} *'''moveSpeed:''' {{RageType|number}} *'''p8:''' {{RageType|boolean}} *'''p9:''' {{RageType|number}} *'''p10:''' {{RageType|number}} *'''p11:''' {{RageType|boolean}} *'''flags:''' {{Ra...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • ped: number
  • x: number
  • y: number
  • z: number
  • aimAtX: number
  • aimAtY: number
  • aimAtZ: number
  • moveSpeed: number
  • p8: boolean
  • p9: number
  • p10: number
  • p11: boolean
  • flags: number
  • p13: boolean
  • firingPattern: number

Return value

  • void

Syntax

mp.game.task.goToCoordWhileAimingAtCoord(ped, x, y, z, aimAtX, aimAtY, aimAtZ, moveSpeed, p8, p9, p10, p11, flags, p13, firingPattern)

Example

//todo


See also