Audio::playPedRingtone

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Revision as of 21:04, 6 May 2017 by Marty uploader (talk | contribs) (yay)

All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/RFb4GTny

AUDIO::PLAY_PED_RINGTONE('Remote_Ring', PLAYER::PLAYER_PED_ID(), 1);
AUDIO::PLAY_PED_RINGTONE('Dial_and_Remote_Ring', PLAYER::PLAYER_PED_ID(), 1);

Syntax

mp.game.audio.playPedRingtone(ringtoneName, ped, p2);

Required Arguments

  • ringtoneName: String
  • ped: Ped handle or object
  • p2: Boolean

Return value

  • Undefined

Example

// todo

See also