Gameplay::getRandomIntInRange2

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Revision as of 10:07, 29 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Gets a random number (mwc rng) from the range passed in. ===Required Values=== *'''min:''' {{RageType|number}} *'''max:''' {{RageType|number}} ===Return value=== *''' {{RageType|number}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.gameplay.getRandomIntInRange2(min, max); </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> const randomNumber = mp.game.gameplay.getRandomIntInRange2(0, 9999); mp.conso...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Gets a random number (mwc rng) from the range passed in.

Required Values

  • min: number
  • max: number

Return value

  • number

Syntax

mp.game.gameplay.getRandomIntInRange2(min, max);

Example

const randomNumber = mp.game.gameplay.getRandomIntInRange2(0, 9999);
mp.console.logInfo(`Random number is ${randomNumber}`);


See also