Gameplay::getRandomIntInRange
Client-Side Function
JavaScript Syntax
Gets a random number from the range passed in.
Required Values
- min: number
- max: number
Return value
- number
Syntax
mp.game.gameplay.getRandomIntInRange(min, max);
Example
const randomNumber = mp.game.gameplay.getRandomIntInRange(0, 9999);
mp.console.logInfo(`Random number is ${randomNumber}`);