Vehicle::breakOffWheel

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Revision as of 17:59, 23 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Breaks specified wheel from vehicle. === Required Params === *'''wheelId:''' {{RageType|Number}} *'''removeFromWorld:''' {{RageType|Boolean}} === Return Value === *'''void''' {{RageType|void}} ==Syntax== <pre> vehicle.breakOffWheel(wheelId, removeFromWorld); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const vehicle = mp.vehicles.atRemoteId(0); if (!vehicle || !mp.vehicles.exists(vehicle)) return; veh...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Breaks specified wheel from vehicle.

Required Params

  • wheelId: Number
  • removeFromWorld: Boolean

Return Value

  • void void

Syntax

vehicle.breakOffWheel(wheelId, removeFromWorld);

Example

Client-Side
const vehicle = mp.vehicles.atRemoteId(0);
if (!vehicle || !mp.vehicles.exists(vehicle)) return;
vehicle.breakOffWheel(1, true); //break wheel id 1 and prevent it to be created as a world object


See also