Vehicle::setParachuteTextureVariation

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Revision as of 17:08, 22 April 2024 by Shr0x (talk | contribs) (Created page with "{{JSContainer| === Required Arguments === *'''handle:''' Vehicle handle *'''variation:''' Number ===Return value=== *'''void''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.vehicle.setParachuteTextureVariation(handle, variation); </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> const vehicle = mp.vehicles.atRemoteId(0); //get vehicle with remote id 0 if (!vehicle || !mp.vehicles.exists(vehicle)) return; //if the vehicle don't exist we ret...")
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JavaScript Syntax


Required Arguments

  • handle: Vehicle handle
  • variation: Number

Return value

  • void

Syntax

mp.game.vehicle.setParachuteTextureVariation(handle, variation);

Example

const vehicle = mp.vehicles.atRemoteId(0); //get vehicle with remote id 0
if (!vehicle || !mp.vehicles.exists(vehicle)) return; //if the vehicle don't exist we return here
//Vehicle is valid, processing the code:
mp.game.vehicle.setParachuteTextureVariation(vehicle.handle, 1);


See also