Entity::setOwnVariables
Server-Side Function
Set multiple custom data variables that will be only available to an entity.
JavaScript Syntax
Syntax
entity.setOwnVariables({'variable1': value1, 'variable2': value2});
Example
This will set the multiple values for specific player, which will only be available to him.
Server-Side
player.setOwnVariables({
'foo': 'bar',
'beast': true
});
Now variables can be used on client-side but they will be only available for player specified on server-side.
Client-Side
mp.players.local.getVariable('foo'); // 'bar'
mp.players.local.getVariable('beast'); // true