Ui::setPlayerBlipPositionThisFrame

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Revision as of 20:52, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Sets the position of the arrow icon representing the player on both the minimap and world map.

Too bad this wouldn't work over the network (obviously not). Could spoof where we would be.

Syntax

ui.setPlayerBlipPositionThisFrame(x, y);

Required Arguments

  • x: float
  • y: float

Return value

  • Undefined

Example

todo

See also

Template:Ui function c