Player::getEntityIsFreeAimingAt

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Revision as of 18:57, 18 February 2020 by Paul (talk | contribs) (Paul moved page Player::getEntityPlayerIsFreeAimingAt to Player::getEntityIsFreeAimingAt: Wrong name)

Returns TRUE if it found an entity in your crosshair within range of your weapon. Assigns the handle of the target to the *entity that you pass it.
Returns false if no entity found.

Syntax

mp.game.player.getEntityPlayerIsFreeAimingAt(entity);

Required Arguments

  • entity: Entity handle or object

Return value

  • Boolean

Example

// todo

See also