OnVehicleDamage

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Revision as of 01:11, 30 November 2019 by Spotify (talk | contribs) (Created page with "This event is triggered when a vehicle's health has been changed. {{CSharpContainer| {{#tag:syntaxhighlight| [ServerEvent(Event.VehicleDamage)] |lang=csharp }} {{Parameters}...")
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This event is triggered when a vehicle's health has been changed.


C# Syntax

[ServerEvent(Event.VehicleDamage)]

Parameters

  • vehicle: parameter input should be in Vehicle type
  • bodyHealthLoss: parameter input should be in float type
  • engineHealthLoss: parameter input should be in float type

Example

[ServerEvent(Event.VehicleDamage)]
public void OnVehicleDamage(Vehicle vehicle, float bodyHealthLoss, float engineHealthLoss)
{
	NAPI.Util.ConsoleOutput($"{vehicle.DisplayName} - {bodyHealthLoss} - {engineHealthLoss}"); 
}