DoesPlayerHaveAccessToCommand
Checks whether a player has access to the given command based on the ACL.
C# Syntax
bool NAPI.ACL.DoesPlayerHaveAccessToCommand(Client player);
Parameters
- player: parameter input should be in Client type
Example
[Command("logout", ACLRequired = true)]
public void LogoutCommand(Client sender)
{
if (!NAPI.ACL.DoesPlayerHaveAccessToCommand(sender, "logout"))
{
sender.SendChatMessage("~r~You can't use that command.");
return;
}
NAPI.ACL.LogoutPlayer(sender);
sender.SendChatMessage("~g~You have been logged out.");
}