Graphics::stopParticleFxLooped
p1 is always 0 in the native scripts
Syntax
graphics.stopParticleFxLooped(ptfxHandle, p1);
Required Arguments
- ptfxHandle: int
- p1: Boolean
Return value
- Undefined
Example
todo
p1 is always 0 in the native scripts
graphics.stopParticleFxLooped(ptfxHandle, p1);
todo