Gameplay::setWindSpeed

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Revision as of 20:47, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Using this native will clamp the wind speed value to a range of 0.0- 12.0. Using SET_WIND sets the same value but without the restriction.

Syntax

gameplay.setWindSpeed(speed);

Required Arguments

  • speed: float

Return value

  • Undefined

Example

todo

See also

Template:Gameplay function c