Gameplay::setFadeInAfterDeathArrest
Sets whether the game should fade in after the player dies or is arrested.
Syntax
gameplay.setFadeInAfterDeathArrest(toggle);
Required Arguments
- toggle: Boolean
Return value
- Undefined
Example
todo
Sets whether the game should fade in after the player dies or is arrested.
gameplay.setFadeInAfterDeathArrest(toggle);
todo