Player::setHealthRechargeMultiplier

From RAGE Multiplayer Wiki
Revision as of 03:11, 14 June 2018 by Kar (talk | contribs)

Syntax

mp.game.player.setHealthRechargeMultiplier(regenRate);

Required Arguments

  • regenRate: float

Return value

  • Undefined

Example

Client-Side
mp.events.add('guiReady', () => {

    // remove health regeneration
    mp.game.player.setHealthRechargeMultiplier(0.0);

    // set health regeneration to default
    mp.game.player.setHealthRechargeMultiplier(1.0);

});

See also