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Showing below up to 50 results in range #7,451 to #7,500.

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  1. Gameplay::shouldUseMetricMeasurements‏‎ (13:17, 15 August 2024)
  2. Gameplay::getProjectileNearPed‏‎ (13:17, 15 August 2024)
  3. Gameplay::isOrbisVersion‏‎ (13:17, 15 August 2024)
  4. Gameplay::isDurangoVersion‏‎ (13:17, 15 August 2024)
  5. Gameplay::isPcVersion‏‎ (13:17, 15 August 2024)
  6. Gameplay::isAussieVersion‏‎ (13:17, 15 August 2024)
  7. Gameplay::setStuntJumpsCanTrigger‏‎ (13:19, 15 August 2024)
  8. Gameplay::isStuntJumpInProgress‏‎ (13:19, 15 August 2024)
  9. Gameplay::isStuntJumpMessageShowing‏‎ (13:19, 15 August 2024)
  10. Gameplay::getNumSuccessfulStuntJumps‏‎ (13:19, 15 August 2024)
  11. Gameplay::getTotalSuccessfulStuntJumps‏‎ (13:19, 15 August 2024)
  12. Gameplay::cancelStuntJump‏‎ (13:19, 15 August 2024)
  13. Gameplay::setInstancePriorityMode‏‎ (13:20, 15 August 2024)
  14. Gameplay::setInstancePriorityHint‏‎ (13:20, 15 August 2024)
  15. Gameplay::isFrontendFading‏‎ (13:20, 15 August 2024)
  16. Gameplay::populateNow‏‎ (13:20, 15 August 2024)
  17. Gameplay::getIndexOfCurrentLevel‏‎ (13:20, 15 August 2024)
  18. Gameplay::stopSaveData‏‎ (13:20, 15 August 2024)
  19. Gameplay::getSizeOfSaveData‏‎ (13:21, 15 August 2024)
  20. Gameplay::registerInt64ToSave‏‎ (13:21, 15 August 2024)
  21. Gameplay::registerTextLabelToSave2‏‎ (13:21, 15 August 2024)
  22. Gameplay::startSaveStructWithSize‏‎ (13:21, 15 August 2024)
  23. Gameplay::stopSaveStruct‏‎ (13:21, 15 August 2024)
  24. Gameplay::startSaveArrayWithSize‏‎ (13:21, 15 August 2024)
  25. Gameplay::stopSaveArray‏‎ (13:22, 15 August 2024)
  26. Gameplay::copyMemory‏‎ (13:22, 15 August 2024)
  27. Gameplay::blockDispatchServiceResourceCreation‏‎ (13:23, 15 August 2024)
  28. Gameplay::getNumDispatchedUnitsForPlayer‏‎ (13:23, 15 August 2024)
  29. Gameplay::setIncidentRequestedUnits‏‎ (13:23, 15 August 2024)
  30. Gameplay::setIncidentUnk‏‎ (13:23, 15 August 2024)
  31. Gameplay::addPopMultiplierArea‏‎ (13:23, 15 August 2024)
  32. Gameplay::doesPopMultiplierAreaExist‏‎ (13:24, 15 August 2024)
  33. Gameplay::removePopMultiplierArea‏‎ (13:24, 15 August 2024)
  34. Gameplay::isPopMultiplierAreaUnk‏‎ (13:24, 15 August 2024)
  35. Gameplay::addPopMultiplierSphere‏‎ (13:24, 15 August 2024)
  36. Gameplay::doesPopMultiplierSphereExist‏‎ (13:24, 15 August 2024)
  37. Gameplay::removePopMultiplierSphere‏‎ (13:24, 15 August 2024)
  38. Gameplay::resetDispatchSpawnLocation‏‎ (13:25, 15 August 2024)
  39. Gameplay::setDispatchSpawnLocation‏‎ (13:25, 15 August 2024)
  40. Gameplay::resetDispatchIdealSpawnDistance‏‎ (13:25, 15 August 2024)
  41. Gameplay::resetDispatchTimeBetweenSpawnAttempts‏‎ (13:25, 15 August 2024)
  42. Gameplay::addDispatchSpawnBlockingAngledArea‏‎ (13:25, 15 August 2024)
  43. Gameplay::addDispatchSpawnBlockingArea‏‎ (13:25, 15 August 2024)
  44. Gameplay::resetDispatchSpawnBlockingAreas‏‎ (13:25, 15 August 2024)
  45. Gameplay::addTacticalAnalysisPoint‏‎ (13:25, 15 August 2024)
  46. Gameplay::clearTacticalAnalysisPoints‏‎ (13:25, 15 August 2024)
  47. Gameplay::setRiotModeEnabled‏‎ (13:26, 15 August 2024)
  48. Gameplay::displayOnscreenKeyboardWithLongerInitialString‏‎ (13:26, 15 August 2024)
  49. Gameplay::removeStealthKill‏‎ (13:26, 15 August 2024)
  50. Gameplay::areProfileSettingsValid‏‎ (13:27, 15 August 2024)

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