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Showing below up to 50 results in range #7,051 to #7,100.
- Gameplay::getDistanceBetweenCoords (09:58, 22 July 2024)
- Gameplay::stringToInt (09:58, 22 July 2024)
- Gameplay::setSuperJumpThisFrame (09:58, 22 July 2024)
- Gameplay::areStringsEqual (09:58, 22 July 2024)
- Gameplay::setDispatchTimeBetweenSpawnAttempts (09:58, 22 July 2024)
- Gameplay::setRainFxIntensity (09:59, 22 July 2024)
- Gameplay::clearAreaOfEverything (09:59, 22 July 2024)
- Gameplay::disableStuntJumpSet (09:59, 22 July 2024)
- Gameplay::setGamePaused (09:59, 22 July 2024)
- Gameplay::setWeatherTypeOverTime (09:59, 22 July 2024)
- Gameplay::setFadeInAfterLoad (09:59, 22 July 2024)
- Gameplay::getWeatherTypeTransition (09:59, 22 July 2024)
- Gameplay::isStringNull (09:59, 22 July 2024)
- Gameplay::setWindSpeed (09:59, 22 July 2024)
- Gameplay::registerTextLabelToSave (10:00, 22 July 2024)
- Gameplay::setWeatherTypeNowPersist (10:00, 22 July 2024)
- Gameplay::isPointObscuredByAMissionEntity (10:00, 22 July 2024)
- Gameplay::beginReplayStats (10:00, 22 July 2024)
- Gameplay::isBulletInBox (10:00, 22 July 2024)
- Gameplay::deleteStuntJump (10:00, 22 July 2024)
- Gameplay::enableDispatchService (10:00, 22 July 2024)
- Gameplay::setSaveMenuActive (10:00, 22 July 2024)
- Gameplay::disableHospitalRestart (10:00, 22 July 2024)
- Gameplay::asin (10:00, 22 July 2024)
- Gameplay::setMissionFlag (10:00, 22 July 2024)
- Gameplay::clearAreaOfPeds (10:00, 22 July 2024)
- Gameplay::addStuntJumpAngled (10:01, 22 July 2024)
- Gameplay::setThisScriptCanRemoveBlipsCreatedByAnyScript (10:01, 22 July 2024)
- Gameplay::setCreditsActive (10:01, 22 July 2024)
- Gameplay::setWind (10:01, 22 July 2024)
- Gameplay::setThisScriptCanBePaused (10:01, 22 July 2024)
- Gameplay::startSaveData (10:01, 22 July 2024)
- Gameplay::isPositionOccupied (10:01, 22 July 2024)
- Gameplay::isAreaOccupied (10:01, 22 July 2024)
- Gameplay::isBulletInAngledArea (10:01, 22 July 2024)
- Gameplay::setOverrideWeather (10:01, 22 July 2024)
- Gameplay::isProjectileInArea (10:02, 22 July 2024)
- Gameplay::terminateAllScriptsWithThisName (10:02, 22 July 2024)
- Gameplay::setFadeOutAfterArrest (10:02, 22 July 2024)
- Gameplay::tan (10:02, 22 July 2024)
- Gameplay::absf (10:02, 22 July 2024)
- Gameplay::isStringNullOrEmpty (10:02, 22 July 2024)
- Gameplay::setExplosiveAmmoThisFrame (10:02, 22 July 2024)
- Gameplay::clearArea (10:02, 22 July 2024)
- Gameplay::enableMpDlcMaps (10:02, 22 July 2024)
- Gameplay::setBit (10:02, 22 July 2024)
- Gameplay::setBitsInRange (10:03, 22 July 2024)
- Gameplay::shootSingleBulletBetweenCoords (10:03, 22 July 2024)
- Gameplay::registerFloatToSave (10:03, 22 July 2024)
- Gameplay::setWeatherTypePersist (10:03, 22 July 2024)