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Showing below up to 50 results in range #6,551 to #6,600.

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  1. Weapon::canUseOnParachute (1 revision)
  2. Ped::applyBlood (1 revision)
  3. Vehicle::getHasRetractableWheels (1 revision)
  4. Task::vehicleDriveWander (1 revision)
  5. GameFiles:getDlcVehicleModLockHash (1 revision)
  6. Ped::setUsingActionMode (1 revision)
  7. Cam::disableCollisionForObject (1 revision)
  8. GetVehicleMaxAcceleration (1 revision)
  9. Ped::isSittingInAnyVehicle (1 revision)
  10. Ped::createParachuteBagObject (1 revision)
  11. GameEntity::getRoll (1 revision)
  12. Audio::playVehicleDoorCloseSound (1 revision)
  13. RAGE.Elements.Vehicle.SetJetEngineOn (1 revision)
  14. RAGE.Game.Ai.TaskSetBlockingOfNonTemporaryEvents (1 revision)
  15. Ui::getAiBlip2 (1 revision)
  16. GameEntity::setCanBeDamaged (1 revision)
  17. Graphics::hasScaleformMovieFilenameLoaded (1 revision)
  18. Weapon::getBestPed (1 revision)
  19. Graphics::disableScreenblurFade (1 revision)
  20. RAGE.Elements.Vehicle.RequestHighDetailModel (1 revision)
  21. RAGE.Elements.Ped.IsInCurrentConversation (1 revision)
  22. Player::taskClearLookAt (1 revision)
  23. RAGE.Elements.Ped.GetSourceOfDeath (1 revision)
  24. EntityOverlayBatch:add (1 revision)
  25. Player::isInParachuteFreeFall (1 revision)
  26. Vehicle::setOccupant (1 revision)
  27. RAGE.Game.Ai.TaskLookAtCoord (1 revision)
  28. Cam::playSynchronizedAnim (1 revision)
  29. Vehicle::stopPlaybackRecorded (1 revision)
  30. Ui::setScriptVariableColour (1 revision)
  31. Task::pedHasUseScenarioTask (1 revision)
  32. Cam::addSplineNodeUsingGameplayFrame (1 revision)
  33. RAGE.Elements.Vehicle.SetDirtLevel (1 revision)
  34. GameEntity::hasClearLosToEntityInFront (1 revision)
  35. Gameplay::waterOverrideSetOceanwaveminamplitude (1 revision)
  36. RAGE.Elements.Vehicle.ExplodeInCutscene (1 revision)
  37. Vehicle::setDoorsShut (1 revision)
  38. Gameplay::shouldUseMetricMeasurements (1 revision)
  39. Player::isTeleportActive (1 revision)
  40. Task::rappelDownWall (1 revision)
  41. Player::isPerformingStealthKill (1 revision)
  42. Object::getOffsetFromCoords (1 revision)
  43. Task::isScenarioTypeEnabled (1 revision)
  44. Ped::applyBloodDamageByZone (1 revision)
  45. RAGE.Game.Ai.IsDrivebyTaskUnderneathDrivingTask (1 revision)
  46. Audio::setCategoryVariable (1 revision)
  47. GameEntity::getNearestPlayerTo (1 revision)
  48. Task::setHighFall (1 revision)
  49. RAGE.Game.Ai.GetVehicleWaypointProgress (1 revision)
  50. Cam::setSplineNodeVelocityScale (1 revision)

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