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Showing below up to 50 results in range #5,201 to #5,250.
- GameEntity::isStatic (11:24, 10 May 2024)
- GameEntity::isTouchingEntity (11:24, 10 May 2024)
- GameEntity::isTouchingModel (11:24, 10 May 2024)
- GameEntity::isUpright (11:24, 10 May 2024)
- GameEntity::isUpsidedown (11:25, 10 May 2024)
- GameEntity::isVisible (11:25, 10 May 2024)
- GameEntity::isVisibleToScript (11:25, 10 May 2024)
- GameEntity::isOccluded (11:25, 10 May 2024)
- GameEntity::wouldBeOccluded (11:25, 10 May 2024)
- GameEntity::wouldEntityBeOccluded (11:25, 10 May 2024)
- GameEntity::isAttachedToAnyVehicle (11:25, 10 May 2024)
- GameEntity::getPickup (11:26, 10 May 2024)
- GameEntity::enableUnk (11:26, 10 May 2024)
- GameEntity::getBoneCount (11:26, 10 May 2024)
- GameEntity::getBoneRotationLocal (11:26, 10 May 2024)
- GameEntity::getBonePosition2 (11:26, 10 May 2024)
- GameEntity::getBoneRotation (11:26, 10 May 2024)
- GameEntity::setDecalsDisabled (11:27, 10 May 2024)
- GameEntity::setCanClimbOn (11:27, 10 May 2024)
- GameEntity::setCanAutoVaultOn (11:27, 10 May 2024)
- GameEntity::setMotionBlur (11:27, 10 May 2024)
- GameEntity::setNoCollisionEntity (11:27, 10 May 2024)
- GameEntity::removeForcedObject (11:27, 10 May 2024)
- GameEntity::createForcedObject (11:27, 10 May 2024)
- GameEntity::removeModelHide (11:28, 10 May 2024)
- GameEntity::createModelHideExcludingScriptObjects (11:28, 10 May 2024)
- GameEntity::removeModelSwap (11:29, 10 May 2024)
- GameEntity::createModelSwap (11:29, 10 May 2024)
- GameEntity::setTrafficlightOverride (11:29, 10 May 2024)
- GameEntity::setRenderScorched (11:29, 10 May 2024)
- GameEntity::setAlwaysPrerender (11:29, 10 May 2024)
- GameEntity::createModelHide (11:29, 10 May 2024)
- GameEntity::setProofs (11:30, 10 May 2024)
- GameEntity::resetAlpha (11:30, 10 May 2024)
- GameEntity::getAlpha (11:30, 10 May 2024)
- GameEntity::setAlpha (11:30, 10 May 2024)
- GameEntity::getLodDist (11:30, 10 May 2024)
- GameEntity::setLodDist (11:30, 10 May 2024)
- GameEntity::setHasGravity (11:31, 10 May 2024)
- GameEntity::setAngularVelocity (11:31, 10 May 2024)
- GameEntity::setVelocity (11:31, 10 May 2024)
- GameEntity::setVisible (11:31, 10 May 2024)
- GameEntity::setRotation (11:31, 10 May 2024)
- GameEntity::setRecordsCollisions (11:31, 10 May 2024)
- GameEntity::getProofs (11:34, 10 May 2024)
- GameEntity::setQuaternion (11:34, 10 May 2024)
- GameEntity::setOnlyDamagedByRelationshipGroup (11:35, 10 May 2024)
- GameEntity::setOnlyDamagedByPlayer (11:35, 10 May 2024)
- GameEntity::setMaxSpeed (11:35, 10 May 2024)
- GameEntity::hasCollisionLoadedAround (11:35, 10 May 2024)