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Showing below up to 50 results in range #5,151 to #5,200.
- GameEntity::getHealth (11:12, 10 May 2024)
- GameEntity::getMaxHealth (11:12, 10 May 2024)
- GameEntity::getHeightAboveGround (11:12, 10 May 2024)
- GameEntity::getMatrix (11:12, 10 May 2024)
- GameEntity::getModel (11:12, 10 May 2024)
- GameEntity::getOffsetFromGivenWorldCoords (11:13, 10 May 2024)
- GameEntity::getForwardVector (11:13, 10 May 2024)
- GameEntity::getOffsetFromInWorldCoords (11:13, 10 May 2024)
- GameEntity::getCoords (11:14, 10 May 2024)
- GameEntity::getPitch (11:14, 10 May 2024)
- GameEntity::getRoll (11:14, 10 May 2024)
- GameEntity::setMaxHealth (11:14, 10 May 2024)
- GameEntity::getHeight (11:14, 10 May 2024)
- GameEntity::getQuaternion (11:15, 10 May 2024)
- GameEntity::getRotation (11:16, 10 May 2024)
- GameEntity::getRotationVelocity (11:16, 10 May 2024)
- GameEntity::getScript (11:17, 10 May 2024)
- GameEntity::getSpeedVector (11:17, 10 May 2024)
- GameEntity::getUprightValue (11:17, 10 May 2024)
- GameEntity::getVelocity (11:18, 10 May 2024)
- GameEntity::getObjectIndexFromIndex (11:18, 10 May 2024)
- GameEntity::getPedIndexFromIndex (11:18, 10 May 2024)
- GameEntity::getVehicleIndexFromIndex (11:18, 10 May 2024)
- GameEntity::getWorldPositionOfBone (11:18, 10 May 2024)
- GameEntity::getNearestPlayerTo (11:18, 10 May 2024)
- GameEntity::getNearestPlayerToOnTeam (11:18, 10 May 2024)
- GameEntity::getType (11:18, 10 May 2024)
- GameEntity::getPopulationType (11:18, 10 May 2024)
- GameEntity::isAnEntity (11:19, 10 May 2024)
- GameEntity::getSpeed (11:19, 10 May 2024)
- GameEntity::isAn (11:19, 10 May 2024)
- GameEntity::isAPed (11:21, 10 May 2024)
- GameEntity::isAMissionEntity (11:21, 10 May 2024)
- GameEntity::isAVehicle (11:21, 10 May 2024)
- GameEntity::isAnObject (11:21, 10 May 2024)
- GameEntity::isAtCoord (11:21, 10 May 2024)
- GameEntity::isAtEntity (11:22, 10 May 2024)
- GameEntity::isAttached (11:22, 10 May 2024)
- GameEntity::isAttachedToAnyObject (11:22, 10 May 2024)
- GameEntity::isAttachedToAnyPed (11:22, 10 May 2024)
- GameEntity::isAttachedToEntity (11:22, 10 May 2024)
- GameEntity::isDead (11:22, 10 May 2024)
- GameEntity::isInAir (11:23, 10 May 2024)
- GameEntity::isInAngledArea (11:23, 10 May 2024)
- GameEntity::isInArea (11:23, 10 May 2024)
- GameEntity::isInZone (11:23, 10 May 2024)
- GameEntity::isInWater (11:23, 10 May 2024)
- GameEntity::getSubmergedLevel (11:23, 10 May 2024)
- GameEntity::isOnScreen (11:24, 10 May 2024)
- GameEntity::isPlayingAnim (11:24, 10 May 2024)